

#YOSHIS ISLAND FINAL BOSS THEME FULL#
Once Baby Bowser is defeated after three hits, Kamek returns, fully healed from his beating, and puts his magic to full power.

Yoshi and the gigantic Baby Bowser are seen here fighting. The only possible threats are a few Gusties that fly through the stage and two Fly Guys at the end who carry 1-Ups. All Red Coins and flowers are in plain sight. Eventually, Yoshi will reach a Warp Pipe to get away from him.ĭoor 4 consists mostly of moving platforms that hold Coins (being a coin path where the player can get a lot of extra lives). Tap-Tap the Golden will eventually reappear on screen, however. Yoshi can knock Tap-Tap the Golden back and into a pit with eggs, buying him some time. The "Castle Boss" music plays in this area, but in the GBA version, the "Room Before Boss" music plays instead. Four doors which are numbered 1, 2, 3, and 4 spin on the wheel, and Yoshi must hit one with an egg, which will then drop to the floor and allow him to progress.ĭoor 1 contains a single Shy-Guy, Mace Guys, Ball 'N' Chains, and lava pits.ĭoor 2 includes nearly every Shy-Guy species, and at the end of that area is a door containing a Slime, who holds the key to another door that leads to the final room.ĭoor 3 is notable for the appearance of Tap-Tap the Golden, where he chases Yoshi through a lava-filled cave path that autoscrolls. The hallway inside the castle consists of four areas to choose from (doors on a roulette wheel). If Yoshi makes it to the Yoshi Block, which is followed by a Middle Ring, Kamek will fly in for the last time in the area and look at Yoshi grimly. Kamek also occasionally flies in during this time, trying to knock Yoshi out of the sky. Along the way, Yoshi must avoid the Skeleton Goonies crashing into them causes him to fall (usually leading to losing a life). He then needs to cross a long gap as the Helicopter. When Yoshi starts the level, he is in an outdoor fortress area with a huge moon, hills and skinny trees in the background.
